.. _program_listing_file_src_LouLib_Units_AngularAcceleration.hpp: Program Listing for File AngularAcceleration.hpp ================================================ |exhale_lsh| :ref:`Return to documentation for file ` (``src/LouLib/Units/AngularAcceleration.hpp``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp #ifndef LOULIB_ANGULARACCELERATION_HPP #define LOULIB_ANGULARACCELERATION_HPP #include "BaseUnit.hpp" #include "UnitMath.hpp" #include "Angle.hpp" #include "Time.hpp" namespace LouLib{ namespace Units{ DEFINE_NEW_UNIT(0, 0, -2, 0, 0, 0, 0, 1, AngularAcceleration); constexpr AngularAcceleration RADIAN_PER_SECOND_SQUARED = RADIAN / (SECOND * SECOND); constexpr AngularAcceleration DEGREE_PER_SECOND_SQUARED = DEGREE / (SECOND * SECOND); inline namespace literals{ #define CREATE_ANGULARACCELERATION_STRING_LITERAL(literal, unit) \ constexpr AngularAcceleration operator"" literal(long double x){ \ return static_cast(x)*unit; \ } \ constexpr AngularAcceleration operator"" literal(unsigned long long int x){ \ return static_cast(x)*unit; \ } CREATE_ANGULARACCELERATION_STRING_LITERAL(_radps2, RADIAN_PER_SECOND_SQUARED); CREATE_ANGULARACCELERATION_STRING_LITERAL(_degps2, DEGREE_PER_SECOND_SQUARED); } } } #endif //LOULIB_ANGULARACCELERATION_HPP